package lego.animal;

public class Wolf extends IAnimal {
	
	public Wolf()
	{
		setName("Wolf");
		setNomalSpeed(69);
		setBurstSpeed(85);
		setStaminaHighBound(80);
		setStaminaLowBound(45);
		setWin("AngryWolf.wav");
		setLose("AngryWolf.wav");
	}
}
